I found myself wanting to play more of Dragon Front even after my 45 minute demo – despite the fact that I'm not a table-top or collectible card game player and the extent of my CCG experience is playing Pokemon in elementary school. I didn't expect to get sucked into the Dragon Front, the world's first VR collectible card game, but the immersion of the VR helmet proved too compelling.
Dragon Front transports players onto a 4 by 4 battlefield with beautiful environments and animated soldiers. Think of it as Yu-Gi-Oh come to life, but without the ridiculous hairdo. Your goal is to break through your enemy's defenses and destroy their castle. The cards you play range from soldiers, spells, buffs, and even vehicles. For example, planes have the ability to shoot over enemies. Each person also gets a "hero" that requires a lot of mana to unlock before your can play him or her on the battlefield. It's a turn based game, so there are some lulls in the action while you wait for your opponent. But there's also anticipation as you wait for your enemy to reveal what he or she has in store for you.
from IGN All http://ift.tt/1QiT5x4
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