Professional wrestling, in terms of the physical performances required, is a pretty complex thing to emulate compared to something like, say, baseball, or tennis. In order to make a wrestling game that all the millions (and millions) of wrestling fans can play, a lot of that has been traditionally been streamlined or abstracted, but WWE 2K16 marks another step away from that, just as last year’s game did. WWE 2K16 adds extra layers of nuance that might seem small, but they actually invite players to wrestle smarter, and make better strategic decisions.
The biggest expression of this is how the reversal system has been fleshed out. Fans get nervous whenever reversals are brought up, because how they’re handled can have a massive effect on match flow, to the point of ruin in some cases. But so far, the changes and additions that Yukes and Visual Concepts have made are helping immensely.
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